Wednesday, August 15, 2012

Pixel Lab

One of the biggest challenges in making the Beeserker game (tentatively titled Beeserker: The Videogame!) is turning the Scienceman's pipe-fulled lab into a pixellated game world - mainly because I never really established what the lab looks like in the first place. This week I've been making some environment objects, including some tiles, pipes, discarded smokes, and Scootsie's signature champagne glass. All I need are a few emptied glue tubes to complete the trifecta of Beeserker vices.

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