
I was playing Rez HD yesterday. I had unlocked everything in the Dreamcast version, and am trying to do the same again, which means lots of direct attacks. After playing Rez for that long, I've noticed things about them, such as how similar its level arrangement is to the Game Boy classic Super Mario Land's. Much like Rez, the architecture of Super Mario Land's levels is based on a myriad of ancient cultures. I compiled the below chart of said cultures for your consideration.
Level | Rez | SML |
1 | Egypt | Egypt |
2 | India | Atlantis(?) |
3 | Mesopotamia | Easter Island |
4 | China | China |
Both of them even start at Egypt and end at China - all that Super Mario Land needs is a mind-blowing epilogue level that explains the origins of life on Earth.
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